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1. NPCs got my killmail!! - in Warfare & Tactics [original thread]
Lost a Harbinger yesterday, no lossmail. No NPC¦s involved. Got insurance, though.
- by gnome blood - at 2009.12.04 02:23:00
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2. Ship Roles - Assault - in Ships and Modules [original thread]
Edited by: gnome blood on 03/12/2009 02:34:40 Originally by: shyla stylez Whilst AFs are expensive for frigs and die quickly when caught my a medium neut etc....they are great fun to fly & really with the cost of small rigs, they're ch...
- by gnome blood - at 2009.12.03 02:34:00
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3. what T1 minmatar BS for missions in dominion? - in Ships and Modules [original thread]
Originally by: Liang Nuren I'm not convinced the Phoon won't actually be a better overall mission runner than the Mael. -Liang Don¦t think so. The Maelstrom tank & gank is far superior for Angel missions, especially when you consider ...
- by gnome blood - at 2009.12.02 20:34:00
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4. "The UI is now flatter and squarer" - in EVE General Discussion [original thread]
Originally by: Chribba Looks way better imo. Yep, and much snappier, for some reason.
- by gnome blood - at 2009.11.30 14:07:00
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5. Want clone jumps for 0.0, and empire, but don't want concord hostile? - in Missions & Complexes [original thread]
Originally by: Ceti Lomax If you're trying to do missions for the Angel Cartel, you had best avoid killing Angels. Shouldn¦t be a problem doing missions for Republic Fleet then, as they¦re mostly against Amarr and Serpentis...
- by gnome blood - at 2009.11.27 02:52:00
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6. Is THIS the climax of 0.0 warfare? - in Warfare & Tactics [original thread]
Originally by: Dr BattleSmith 2 words. Faction Warfare. LOL! FW is even more laggy than large nullsec fights, cause low-sec nodes can¦t handle battles with more than 50 people.
- by gnome blood - at 2009.11.25 15:49:00
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7. Increasing opponents' "time to lock target" - in Ships and Modules [original thread]
Originally by: TimMc However there are no midslot or highsec modules which do what you want. Whaaaaat? They started giving out special modules to people in high-sec now? Damn.
- by gnome blood - at 2009.11.25 02:08:00
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8. Why does the Wolf get Shield resisits and not Armor? - in Ships and Modules [original thread]
Or just get a Jaguar. Nothing wrong with the Wolf.
- by gnome blood - at 2009.11.24 03:15:00
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9. Dear CCP Clueless(I mean Nozh) - in Test Server Feedback [original thread]
Originally by: King Dave No-one whined about the changes they were bringing about at the beginning. The reason for that is very, very simple. The initial proposal from Abathur was overpowered. People who usually complain about ...
- by gnome blood - at 2009.11.19 11:31:00
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10. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Edited by: gnome blood on 13/11/2009 15:29:22 Originally by: R0ze Originally by: gnome blood fnipp They lost DPS (if you skip the anti-capital role) also compared to current TQ .. EHP is quite useless in general if you have ...
- by gnome blood - at 2009.11.13 15:28:00
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11. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Edited by: gnome blood on 13/11/2009 14:56:31 Originally by: R0ze Originally by: gnome blood No matter how you spin this, it¦s a buff to the moms as they are on TQ at the moment. Could you enlighten us where is that buff? ...
- by gnome blood - at 2009.11.13 14:56:00
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12. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Why do people whine about spending money based on Sisi stats and rumors? It¦s not final until it¦s on TQ. If you spent 20 bill based on the test-server, you deserve every laugh and smirk. For those that have these ships from before; So what?...
- by gnome blood - at 2009.11.13 14:31:00
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13. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Edited by: gnome blood on 12/11/2009 14:54:59 1. Where did CCP state that Dominion was meant to address 0.0 economics? There are issues, and CCP know about them. The words extensible and infrastructure seem to pass people by. One has to wond...
- by gnome blood - at 2009.11.12 14:53:00
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14. New Dev Blog: Dominion--Storming the Gates - in EVE Information Portal [original thread]
Originally by: Roemy Schneider yep... 750,000 m¦ of hub will be a piece of cake for aspiring entities *fp* Sweet, blowing up that freighter will also make the damn thing just disappear with the wreck! No moving stuff from a can to carg...
- by gnome blood - at 2009.11.12 04:51:00
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15. Nyx & Drones - in Ships and Modules [original thread]
Nope, no dev response. There¦s been a comment from a GM on Sisi that it¦a bug, but bandwidth and description has been changed. It¦s also without a proper damage bonus. There¦s probably an explanation and a lot of crying on the way. CCP being ...
- by gnome blood - at 2009.11.12 04:42:00
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16. Go for BS or Command ship? - in Ships and Modules [original thread]
I was pondering the same thing the other day. I ended up deciding for CS. Basically, I figure the skilltraining for CS includes so many incredibly useful skills it¦s really no contest. Leadership skills are always useful, cruiser 5 is really good...
- by gnome blood - at 2009.11.12 04:13:00
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17. Is this a new ship coming in Dominion? - in Ships and Modules [original thread]
The huge one in the middle of the image in the QEN looks like a Phoenix. That¦s a Caldari dread. I have 17 million, can I help?
- by gnome blood - at 2009.11.12 03:58:00
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18. Almost zero-effort way to make 100m while running Gallente mission - in Missions & Complexes [original thread]
All this to gank someone you disagree with? This can be successfully petitioned as harassment, you know.
- by gnome blood - at 2009.11.10 16:19:00
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19. WH Typhoon - in Ships and Modules [original thread]
Originally by: Herzog Wolfhammer You got half combat ship, half exploration and salvage ship. At least drop the tractor beam. Either it's safe to go to the wrecks for loot and salvage, or it's not, especially in WH space. Looks like you a...
- by gnome blood - at 2009.11.09 13:31:00
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20. Hive Ships - in Player Features and Ideas Discussion [original thread]
Add a jump-drive and piloting to a POS. Fit modules to POS like hangars, clone vat bay, cargo modules, guns. Make it deployable like a POS. Maybe some fancy graphics? The code is there. It can be done in a couple of days. No need for downtime. ...
- by gnome blood - at 2009.11.06 12:20:00
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